Website powered by

Ruins

I created all the assets for this ruins environment using Blender and ZBrush, then textured them with Substance Painter. Finally, I assembled and rendered the scene in Unreal Engine. It was a challenge, but I'm really happy with the final product. What do you think? I'd love to hear your thoughts and feedback.

Night shot.

Night shot.

I didn't create the foliage. they are from quixel megascans.

I didn't create the foliage. they are from quixel megascans.

Progression GIF.

Progression GIF.

Reference.

Reference.